Typography Using Splines, Particles, and OpenVDB
Creating typography using Splines, Particles, and OpenVDB offers a sophisticated approach to designing complex and dynamic text effects. Splines can be used to outline the desired text shapes, providing a flexible framework for defining the typography's contours. Particles can then be employed to fill or surround these spline-defined paths, adding motion and life to the text for effects such as swirling letters or text that appears to be composed of moving elements. OpenVDB integration allows for the creation of volumetric effects around or within the text, such as smoke, fire, or fluid simulations that interact with the typography.
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Animation
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- The Rotate Tool
- The Rotate Tool 2
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- Tyres to the Tarmac Part 2 Terrain
- Motion Graphics FiberFX
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- Page Curl
- Follow the Dots ..........
- Flocking: Ray Cast to Ground
- Speed Lines, Inertia, and FiberFX
- Particles to Bullet Dynamics : Breaking Bottles
- Instancing
- Turbulence FD
- Compositing