Sticking Wheels to the Tarmac
This video tutorial delves into the creation of a captivating 3D animation, featuring a vehicle (initially depicted as a low poly arrow for simplicity) navigating a track complete with ramps, and meticulously outlines the process to ensure the vehicle remains in seamless contact with the track. The tutorial kicks off by addressing initial hurdles related to spline control and rotation alignment, necessary for synchronizing the vehicle's trajectory with the track's layout.
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- Setting Up
- Modeling
- Texturing
- Lighting
- Camera Matching
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Animation
- Burning Edges
- The Rotate Tool
- The Rotate Tool 2
- The Rotate Tool 3
- Audio Spectrum
- Flight Paths
- LightWave3D to Element3D OBJ Sequence
- Ray Caster
- Joystick Rig
- Part Move Basics
- Sticking Wheels to the Tarmac
- Tyres to the Tarmac Part 2 Terrain
- Motion Graphics FiberFX
- Native Falloffs
- Intersecting Edges, After Effects, Element 3D Trapcode Form
- Page Curl
- Follow the Dots ..........
- Flocking: Ray Cast to Ground
- Speed Lines, Inertia, and FiberFX
- Particles to Bullet Dynamics : Breaking Bottles
- Instancing
- Turbulence FD
- Compositing