Motion Graphics FiberFX
Motion Graphics FiberFX in LightWave 3D introduces an innovative approach to adding lifelike hair, fur, and fibrous textures to 3D models, enhancing the realism and dynamism of motion graphics projects. This feature is particularly adept at creating detailed, animated effects that mimic the natural movement and flow of hair and fur, making it an invaluable tool for artists aiming to inject a higher degree of realism into their animations.
With FiberFX, users can control various aspects of the fibers, such as thickness, length, curliness, and color, allowing for a wide range of creative possibilities. Beyond traditional applications like hair and fur, FiberFX can be creatively repurposed to generate fantastical effects, such as animated grass fields swaying in the wind or other fibrous materials that require nuanced motion and texture.
LW Video tutorials
Sections
Other pages
- Setting Up
- Modeling
- Texturing
- Lighting
- Camera Matching
- Using Nodes
- Dynamics
-
Animation
- Burning Edges
- The Rotate Tool
- The Rotate Tool 2
- The Rotate Tool 3
- Audio Spectrum
- Flight Paths
- LightWave3D to Element3D OBJ Sequence
- Ray Caster
- Joystick Rig
- Part Move Basics
- Sticking Wheels to the Tarmac
- Tyres to the Tarmac Part 2 Terrain
- Motion Graphics FiberFX
- Native Falloffs
- Intersecting Edges, After Effects, Element 3D Trapcode Form
- Page Curl
- Follow the Dots ..........
- Flocking: Ray Cast to Ground
- Speed Lines, Inertia, and FiberFX
- Particles to Bullet Dynamics : Breaking Bottles
- Instancing
- Turbulence FD
- Compositing