Intersecting Edges, After Effects, Element 3D Trapcode
Intersecting Edges within LightWave 3D, along with the integration of After Effects, Element 3D, and Trapcode Form, highlights the advanced capabilities of combining 3D modeling, animation, and visual effects to create complex and visually striking scenes. This integration allows artists to seamlessly blend the precision and detail of LightWave 3D's modeling and animation tools with the dynamic visual effects and motion graphics capabilities of After Effects.
Element 3D serves as a bridge, enabling users to import 3D objects from LightWave into After Effects, where they can be manipulated and animated in a more composition-focused environment.
Trapcode Form further enriches this workflow by adding particle-based effects, allowing for the creation of intricate animations that can interact with the 3D models, such as morphing shapes or flowing movements that react to the geometry of the models, including their intersecting edges.
This synergy provides a powerful toolkit for creators looking to push the boundaries of 3D animation and visual effects, making it possible to create detailed, dynamic scenes that were previously difficult or time-consuming to achieve.
LW Video tutorials
Sections
Other pages
- Setting Up
- Modeling
- Texturing
- Lighting
- Camera Matching
- Using Nodes
- Dynamics
-
Animation
- Burning Edges
- The Rotate Tool
- The Rotate Tool 2
- The Rotate Tool 3
- Audio Spectrum
- Flight Paths
- LightWave3D to Element3D OBJ Sequence
- Ray Caster
- Joystick Rig
- Part Move Basics
- Sticking Wheels to the Tarmac
- Tyres to the Tarmac Part 2 Terrain
- Motion Graphics FiberFX
- Native Falloffs
- Intersecting Edges, After Effects, Element 3D Trapcode Form
- Page Curl
- Follow the Dots ..........
- Flocking: Ray Cast to Ground
- Speed Lines, Inertia, and FiberFX
- Particles to Bullet Dynamics : Breaking Bottles
- Instancing
- Turbulence FD
- Compositing