LightWave™ 2023
Documentation
Defined chapters
Image | Content |
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Introduction |
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Procedural Geometry for LightWave |
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Instancer brush |
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LightWave Pro Tools |
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Node Editor Updates |
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Unreal Bridge |
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TurbulenceFD |
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Getting started with Octane |
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Text Generator |
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ChronoSculpt |
All chapters
Image | Content |
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Introduction |
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Procedural Geometry for LightWaveCreating dynamic geometry for animation in Layout directlyThis Mesh Modifier handler allows for creating geometry per frame using nodes. Many operations include names to separate or combine the geometry into named bins of geometry. |
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Instancer brushWhen using Surface as your instancing method, there is now a third way of distributing instances. In addition to Random and Uniform, there is now Brush. With Brush, you have complete control over the placement of individual instances. |
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Node Editor UpdatesNode Editor Improvements for LightWave 2023 |
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LightWave Pro ToolsThis page contains a link to the original ODTools, now called LightWave Pro Tools, documentation for each of the tools in the 2018 and 2019 collections. The 243 entries prefaced by an x have no written documentation, while v indicates video. There is video documentation for 215 of the 413 tools here and here |
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TurbulenceFDThe best way to get started quickly is to load any of the example projects in the Examples sub-folder of your TurbulenceFD installation and experiment with the settings. |
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Text GeneratorGenerate text on the fly in Layout. Control blocks of text, words or individual letters for |
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ChronoSculpt |
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Using the Node EditorA beginner's guide to one of the most powerful tools in LightWave |
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Getting started with OctaneA quickstart guide to get you up and running with Octane, LightWave's newest render option. |
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LightWave history |
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Unreal Bridge |